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GAME DEVELOPMENT
GAMES AND RULES: GAME MECHANICS FOR THE MAGIC CIRCLE
GAME DEVELOPMENT
GAME DEV STORIES - VOL. 7
GAME DEVELOPMENT
GAME DEV STORIES - VOL. 6: HOW GAMES ARE MADE
GAME DEVELOPMENT
GAME DEV STORIES - VOL. 5
GAME DEVELOPMENT
GAME DEV STORIES - VOL. 4
GAME DEVELOPMENT
GAME DEV STORIES - VOL. 3: CONVERSATIONS ABOUT CREATION AND PLAY
GAME DEVELOPMENT
GAME DEV STORIES - VOL. 2: MORE INTERVIEWS ABOUT GAME DEVELOPMENT AND CULTURE
GAME DEVELOPMENT
GAME DEV STORIES - VOL. 1: INTERVIEWS ABOUT GAME DEVELOPMENT AND CULTURE
GAME DEVELOPMENT
COMPUTE!'S CREATING ARCADE GAMES ON THE TI-99/4A
GAME DEVELOPMENT
COMPUTE!'S CREATING ARCADE GAMES ON THE COMMODORE 64
GAME DEVELOPMENT
COMPUTE!'S CREATING ARCADE GAMES ON THE VIC
GAME DEVELOPMENT
ULTIMATE GAME DESIGN: BUILDING GAME WORLDS
GAME DEVELOPMENT
BETTER GAME CHARACTERS BY DESIGN: A PSYCHOLOGICAL APPROACH
GAME DEVELOPMENT
MAKING VIDEOGAMES: THE ART OF CREATING DIGITAL WORLDS
GAME DEVELOPMENT
GLOBAL GAMES: PRODUCTION, CIRCULATION AND POLICY IN THE NETWORKED ERA
GAME DEVELOPMENT
PROCEDURAL STORYTELLING IN GAME DESIGN
GAME DEVELOPMENT
PROFESSIONAL TECHNIQUES FOR VIDEO GAME WRITING
GAME DEVELOPMENT
AN ARCHITECTURAL APPROACH TO LEVEL DESIGN
GAME DEVELOPMENT
THE VIDEO GAMES FACTORY: AT THE HEART OF GAMEPLAY
GAME DEVELOPMENT
GAME PLAN: GREAT DESIGNS THAT CHANGED THE FACE OF COMPUTER GAMING
GAME STUDIES
PLAYTIME: VIDEOGAME MYTHOLOGIES
GAME DEVELOPMENT
GAMEWORLD INTERFACES
GAME STUDIES
VIDEO GAMES AND STORYTELLING: READING GAMES AND PLAYING BOOKS
GAME STUDIES
ARTIFICIAL INTELLIGENCE AND PLAYABLE MEDIA
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