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GAME DEVELOPMENT
PREPRODUCTION BLUEPRINT: HOW TO PLAN GAME ENVIRONMENTS AND LEVEL DESIGNS
GAME DEVELOPMENT
HINTS & TIPS FOR VIDEOGAME PIONEERS
GAME DEVELOPMENT
THE THEORY AND PRACTICE OF WRITING MUSIC FOR GAMES
GAME DEVELOPMENT
PRACTICAL GAME DESIGN: A MODERN AND COMPREHENSIVE GUIDE TO VIDEO GAME DESIGN
GAME DEVELOPMENT
THE RULE BOOK: THE BUILDING BLOCKS OF GAMES
NON-FICTION
THE POCKET MENTOR FOR VIDEO GAME TESTING
GAME DEVELOPMENT
THE POCKET MENTOR FOR VIDEO GAME WRITERS
GAME DEVELOPMENT
THE POCKET MENTOR FOR GAME COMMUNITY MANAGEMENT
GAME DEVELOPMENT
COMPUTER GAMES: DEVELOPMENT AND TECHNOLOGY
GAME DEVELOPMENT
BIG COMPUTER GAMES
GAME DEVELOPMENT
WHITE PAPER ON ACCESSIBILITY FOR VIDEO GAME DEVELOPERS
NON-FICTION
COOLCAREERS.COM: VIDEO GAME DESIGNER
NON-FICTION
THE WORLD'S COOLEST JOBS: VIDEO GAME DESIGNER
NON-FICTION
COOL CUTTING EDGE CAREERS: VIDEO GAME DEVELOPER
NON-FICTION
HIGH-TECH JOBS: VIDEO GAME DESIGN
GAME DEVELOPMENT
TECHNICAL ANIMATION IN VIDEO GAMES
GAME DEVELOPMENT
CROSS PLATFORM GAME DEVELOPMENT
GAME DEVELOPMENT
LINUX 3D GRAPHICS PROGRAMMING
GAME DEVELOPMENT
ADVANCED LINUX 3D GRAPHICS PROGRAMMING
GAME DEVELOPMENT
ADVANCED 3-D GAME PROGRAMMING WITH DIRECTX 9.0
GAME DEVELOPMENT
ADVANCED 3-D GAME PROGRAMMING WITH DIRECTX 8.0
NON-FICTION
MATH IN THE REAL WORLD: HOW VIDEO GAME DESIGNERS USE MATH
GAME DEVELOPMENT
ADVANCED 3-D GAME PROGRAMMING WITH DIRECTX 7.0
GAME DEVELOPMENT
GUIDE TO GAME PUBLISHING
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