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NON-FICTION
EXTRA LIFE: COMING OF AGE IN CYBERSPACE
GAME STUDIES
BIT BY BIT: HOW VIDEO GAMES TRANSFORMED OUR WORLD
GAME STUDIES
KILLING MONSTERS: OUR CHILDREN'S NEED FOR FANTASY, HEROISM, AND MAKE-BELIEVE VIOLENCE
NON-FICTION
PLAY MONEY: OR, HOW I QUIT MY DAY JOB AND MADE MILLIONS TRADING VIRTUAL LOOT
NON-FICTION
PLAY ANYTHING: THE PLEASURE OF LIMITS, THE USES OF BOREDOM, AND THE SECRET OF GAMES
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