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GAME STUDIES
RUN AND JUMP: THE MEANING OF THE 2D PLATFORMER
COMICS / GRAPHIC NOVELS
FAMILY COMPUTER ENCYCLOPEDIA - PART 10
NON-FICTION
THE GREATEST ARCADE VIDEO GAMES
ART/REFERENCE BOOKS
THE ART OF THE BOX
GUIDE/HANDBOOK
HOW TO WIN AT NINTENDO GAMES #3
NON-FICTION
NES WORKS: 1987
ART/REFERENCE BOOKS
SUPERCADE: A VISUAL HISTORY OF THE VIDEOGAME AGE (1971-1984)
NON-FICTION
PIX'N LOVE #04: THE BIRTH OF XEVIOUS
NON-FICTION
THE 100 GREATEST CONSOLE VIDEO GAMES: 1977-1987
NON-FICTION
THE NES ENDINGS COMPENDIUM: YEARS 1985-1988
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