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GAME STUDIES
ACHIEVEMENT & EXPLORATION: DRAMATURGY OF TRANSGRESSION IN VIDEO GAMES
NON-FICTION
VIDEO GAME POLICY: PRODUCTION, DISTRIBUTION, AND CONSUMPTION
ART/REFERENCE BOOKS
SUPERCADE: A VISUAL HISTORY OF THE VIDEOGAME AGE (1971-1984)
NON-FICTION
RACING THE BEAM: THE ATARI VIDEO COMPUTER SYSTEM
GUIDE/HANDBOOK
THE WINNERS' BOOK OF VIDEO GAMES
ART/REFERENCE BOOKS
A HISTORY OF VIDEO GAMES IN 64 OBJECTS
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