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NON-FICTION
100 COMPUTER GAMES TO PLAY BEFORE YOU DIE
NON-FICTION
ARCADE MANIA: THE TURBO-CHARGED WORLD OF JAPAN'S GAME CENTERS
GAME STUDIES
EXPLORING VIDEOGAMES WITH DELEUZE AND GUATTARI: TOWARDS AN AFFECTIVE THEORY OF FORM
GAME DEVELOPMENT
BETTER GAME CHARACTERS BY DESIGN: A PSYCHOLOGICAL APPROACH
GUIDE/HANDBOOK
THE VIDEO PLAYER'S BACK-POCKET GUIDE TO DONKEY KONG
NON-FICTION
FUSION ANNUAL 2020
NON-FICTION
ACORN: A WORLD IN PIXELS
GAME STUDIES
FIFTY KEY VIDEO GAMES
NOVELIZATIONS
DONKEY KONG 64
NON-FICTION
NES WORKS VOL. II: 1986
NON-FICTION
SUPER NINTENDO LEGENDS
CHILDREN'S BOOKS
DONKEY KONG COUNTRY: RUMBLE IN THE JUNGLE
CHILDREN'S BOOKS
DONKEY KONG COUNTRY
CHILDREN'S BOOKS
DONKEY KONG COUNTRY: RESCUE ON CROCODILE ISLE
NON-FICTION
THE FIRST QUARTER: A 25-YEAR HISTORY OF VIDEO GAMES
GAME DEVELOPMENT
THE ANATOMY OF SUPER MARIO
NON-FICTION
HEY! LISTEN!: A JOURNEY THROUGH THE GOLDEN ERA OF VIDEO GAMES
CHILDREN'S BOOKS
VIDEO GAME LEGENDS ALPHABET
GAME STUDIES
HALF-REAL: VIDEO GAMES BETWEEN REAL RULES AND FICTIONAL WORLDS
NON-FICTION
POWER-UP: HOW JAPANESE VIDEO GAMES GAVE THE WORLD AN EXTRA LIFE
ART/REFERENCE BOOKS
THE ART OF VIDEO GAMES: FROM PAC-MAN TO MASS EFFECT
GUIDE/HANDBOOK
HOW TO BEAT THE VIDEO GAMES
NON-FICTION
MUSIC GAMES ROCK: RHYTHM GAMING'S GREATEST HITS OF ALL TIME
GUIDE/HANDBOOK
HOW TO WIN AT VIDEO GAMES
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