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ART/REFERENCE BOOKS
DESTINY: GRIMOIRE ANTHOLOGY - VOL. I: DARK MIRROR
GAME STUDIES
RED DEAD'S HISTORY: A VIDEO GAME, AN OBSESSION, AND AMERICA'S VIOLENT PAST
GAME STUDIES
I PLAY, YOU PLAY, SHE PLAYS: A [VIDEO]GAME FOR GIRLS
GAME STUDIES
PLAY ERGO SUM: AN ANALYSIS OF VIDEO GAMES IN FICTION, IDENTITY AND ENGAGEMENT
NON-FICTION
READY: A COMMODORE 64 RETROSPECTIVE
COMICS / GRAPHIC NOVELS
WARCRAFT: BONDS OF BROTHERHOOD
NOVELIZATIONS
WARCRAFT: DUROTAN
NOVELIZATIONS
WARCRAFT: THE OFFICIAL MOVIE NOVELIZATION
NOVELIZATIONS
HOMEFRONT: THE VOICE OF FREEDOM
NON-FICTION
THE HISTORY OF THE NINTENDO 64: THE MOST AMERICAN OF JAPANESE CONSOLES
NON-FICTION
LUDOTHEQUE #18 - CELESTE
NON-FICTION
SECRETS OF ASSASSIN'S CREED: FROM 2007 TO 2014 - TAKING FLIGHT
NON-FICTION
THE UNDERTALE ANOMALY: DECRYPTING A MONSTER GAME
NON-FICTION
THE SUIKODEN SAGA: A STAR IN THE JRPG SKY
NON-FICTION
CONSOLE KINGS: THE GREATEST VIDEO GAME CONSOLES OF ALL TIME
GAME STUDIES
THE PSYCHGEIST OF POP CULTURE: THE WITCHER
NON-FICTION
REZ: THE AESTHETICS OF CODE, THE ART OF VIDEO GAMES
NOVELIZATIONS
TOM CLANCY'S THE DIVISION: HUNTED
GAME STUDIES
40 YEARS A GAMER: I MARRIED A PLAYSTATION
NON-FICTION
TEEN FANDOM AND GEEK PROGRAMMING: A PRACTIAL GUIDE FOR LIBRARIANS
ART/REFERENCE BOOKS
FISH SPECIES NOTEBOOK
ART/REFERENCE BOOKS
THE ART OF DREDGE
ART/REFERENCE BOOKS
THE ART OF DAVE THE DIVER
GAME STUDIES
GAME POEMS: VIDEOGAME DESIGN AS LYRIC PRACTICE
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