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NON-FICTION
THE WORST YEAR IN THE HISTORY OF VIDEO GAMES - YEARBOOK 2016
NON-FICTION
AND THE WORSE FOR EVERYONE, THE BETTER - YEARBOOK 2017
GAME STUDIES
COMMUNICATION AND VIDEO GAMES: REFLECTING SOCIETY THROUGH INTERACTIVE LEISURE
NON-FICTION
AMSTRAD ETERNAL
NON-FICTION
THE FORMATION OF GAMING CULTURE: UK GAMING MAGAZINES (1981-1995)
NON-FICTION
FIFA FOOTBALL: THE STORY BEHIND THE VIDEO GAME SENSATION
NON-FICTION
INFLUENCE EMPIRE: THE STORY OF TENCENT & CHINA'S TECH AMBITION
ART/REFERENCE BOOKS
QUEST FOR INFAMY: ART BOOK AND HINT GUIDE
GAME STUDIES
THE PAC-MAN PRINCIPLE: A USER'S GUIDE TO CAPITALISM
NON-FICTION
ARCADE BRITANNIA: A SOCIAL HISTORY OF THE BRITISH AMUSEMENT ARCADE
NON-FICTION
BITS AND PIECES: A HISTORY OF CHIPTUNES
NON-FICTION
OK, LET'S HEAR THE GAME MUSIC!
NON-FICTION
ALL ABOUT CHIPTUNE: NEW MUSIC BORN FROM GAME MACHINES
NON-FICTION
GAME FREAK: A CREATIVE GROUP THAT SETS THE WORLD STANDARD FOR PLAY
NON-FICTION
SILICON HEROES: A VIDEO GAME COSMOLOGY
NON-FICTION
SUPER NINTENDO LEGENDS
NON-FICTION
THE HISTORY OF DINAMIC
GAME STUDIES
PLAYING THE PAST: HISTORY AND NOSTALGIA IN VIDEO GAMES
NON-FICTION
THAT WASN'T IN MY VIDEO GAME HISTORY BOOK
NON-FICTION
RAINBOW ARCADE: OVER 30 YEARS OF QUEER VIDEO GAME HISTORY
NON-FICTION
THE LITTLE BOOK OF VIDEO GAMES
BIOGRAPHIES
CONTROL FREAK: MY EPIC ADVENTURE MAKING VIDEO GAMES
NON-FICTION
THE VIDEO GAME GUIDE - VOL. 1 (1947-1989)
NON-FICTION
ARCADE CLASSICS COLLECTION: THE ARCADE MACHINES OF YOUR CHILDHOOD
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