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NON-FICTION
A BETTER PAST: MEMORIES OF THE SPANISH VIDEO GAME
NON-FICTION
THE HISTORY OF THE GOTHIC VIDEO GAME
NON-FICTION
DEMOSCENE - THE AMIGA RENAISSANCE: VOL. 3 (1997-2023)
NON-FICTION
DEMOSCENE - THE AGA YEARS: VOL. 2 (1994-1996)
NON-FICTION
DEMOSCENE - THE AMIGA YEARS: VOL. 1 (1984-1993)
NON-FICTION
INDIE REVOLUTION: THE CULTURAL SUBVERSION OF VIDEO GAMES
NON-FICTION
20 GOTO 10: 10101001 FACTS ABOUT RETRO COMPUTERS
NON-FICTION
VALVE CORPORATION: VIDEO GAMES, VISIONS, AND VIRTUOSITY OF A REVOLUTIONARY COMPANY
NON-FICTION
THE RETRO HOUR: THE HISTORY OF VIDEO GAMING FROM THOSE WHO MADE IT HAPPEN
NON-FICTION
X-COM: COMPUTER GAME CLASSICS
GAME STUDIES
KNOWING VIDEO GAMES: INTRODUCTION TO THE HISTORY AND THEORIES OF VIDEO GAMES
NON-FICTION
INSERT KOPEYKI: VIDEO GAMES IN THE COMMUNIST UNIVERSE
NON-FICTION
THE GAMING EVOLUTION: THE HISTORY OF VIDEO GAMES FROM 1958 TO TODAY
GAME STUDIES
WOMEN AND VIDEO GAMES: A MATTER OF GENDER
NON-FICTION
HOMO CYBER LUDENS
NON-FICTION
HISTORY OF VIDEO GAMES: FROM THE 1950's TO TODAY
GAME STUDIES
THE VIDEO GAME: STORIES, FORMS, LANGUAGES, GENRES
NON-FICTION
RECREATIVAS: THE HISTORY OF SPANISH ARCADE VIDEO GAMES
NON-FICTION
GENERATION MORTAL KOMBAT
NON-FICTION
COMMODORE 64: THE COMPUTER OF THE REPUBLIC
NON-FICTION
DAVID CAGE: INTERACTIVE EXPERIENCES BEYOND THE ADVENTURE
NON-FICTION
READY: A COMMODORE 64 RETROSPECTIVE
NON-FICTION
THE HISTORY OF THE NINTENDO 64: THE MOST AMERICAN OF JAPANESE CONSOLES
NON-FICTION
CONSOLE KINGS: THE GREATEST VIDEO GAME CONSOLES OF ALL TIME
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