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NON-FICTION
1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE
NON-FICTION
THE GREATEST STORIES EVER PLAYED: VIDEO GAMES AND THE EVOLUTION OF STORYTELLING
NON-FICTION
A PROFOUND WASTE OF TIME - VOL. 3
GAME DEVELOPMENT
GAME ARCHITECTURE AND DESIGN
GAME DEVELOPMENT
BETTER GAME CHARACTERS BY DESIGN: A PSYCHOLOGICAL APPROACH
NON-FICTION
THE ROUGH GUIDE TO VIDEOGAMES
GAME STUDIES
WELL PLAYED 2.0: VIDEO GAMES, VALUE AND MEANING
NON-FICTION
UNDERSTANDING MACHINIMA: ESSAYS ON FILMMAKING IN VIRTUAL WORLDS
NON-FICTION
VIRTUAL CITIES: AN ATLAS & EXPLORATION OF VIDEO GAME CITIES
ART/REFERENCE BOOKS
THE ART OF POINT + CLICK ADVENTURE GAMES
ART/REFERENCE BOOKS
20 DOUBLE FINE YEARS
NON-FICTION
THE VIDEO GAME YEAR: 1998
NON-FICTION
HARDCORE GAMING 101 PRESENTS - THE GUIDE TO CLASSIC GRAPHIC ADVENTURES
ART/REFERENCE BOOKS
ROGUE LEADERS: THE STORY OF LUCAS ARTS
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