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NON-FICTION
GTM ANNUAL 2020: FROM TARTARUS
GAME STUDIES
VIDEO GAME CHARACTERS AND TRANSMEDIA STORYTELLING: THE DYNAMIC GAME CHARACTER
NON-FICTION
THE GREATEST STORIES EVER PLAYED: VIDEO GAMES AND THE EVOLUTION OF STORYTELLING
GAME DEVELOPMENT
GAME DESIGN DEEP DIVE: ROGUELIKES
NON-FICTION
LOCK•ON - VOL. 001
GAME STUDIES
PANDEMIC VIDEOGAME
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