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NON-FICTION
SIMCITY: MAPPING VIRTUAL CITIES
GAME STUDIES
STAR TREK: GAMING DIMENSION
NON-FICTION
RESIDENT EVIL: SURVIVING THE HORROR
GAME STUDIES
AESTHETICS OF VIDEO GAMES: PATHWAYS, EVOLUTIONS, HYBRIDS
NON-FICTION
ALIENS: INTERACTIVE TERROR
NON-FICTION
FINAL FANTASY: LIVING AMONG THE NATIVES OF CYBERSPACE
NON-FICTION
THE WORLDS OF SUPER MARIO: ACTIONS, INTERACTIONS, EXPLORATIONS
GAME STUDIES
ACTION! LET'S PLAY: THE RELATIONSHIP BETWEEN CINEMA AND VIDEO GAMES
NON-FICTION
SILENT HILL 2: THE FOG AND THE DARKNESS
NON-FICTION
THE SIMS: SIMILARITES, SYMBOLS, AND SIMULACRA
NON-FICTION
SPECTRUMPEDIA
NON-FICTION
METAL GEAR SOLID: THE EVOLUTION OF SNAKE
NON-FICTION
AGE OF EMPIRES: THE VIDEOGAME SIMULATION OF LIFE
GAME STUDIES
VIDEO GAMES AND PROPAGANDA
NON-FICTION
RESIDENT EVIL: THE ROOTS OF EVIL
GAME STUDIES
BLOODBORNE: WORDS IN BLOOD
NON-FICTION
MEMORY LOADING...: PRESS START
NON-FICTION
GET READY...GO!: EVERYTHING PARENTS NEED TO KNOW ABOUT VIDEO GAMES
NON-FICTION
VIDEO GAMES: PEOPLE, GAMES AND COMPANIES THAT MADE VIDEO GAME HISTORY - STAGE 3
NON-FICTION
VIDEO GAMES: PEOPLE, GAMES AND COMPANIES THAT MADE VIDEO GAME HISTORY - STAGE 2
NON-FICTION
VIDEO GAMES: PEOPLE, GAMES AND COMPANIES THAT MADE VIDEO GAME HISTORY - STAGE 1
BIOGRAPHIES
CONSOLE WARS: SEGA, NINTENDO, AND THE BATTLE THAT DEFINED A GENERATION
ART/REFERENCE BOOKS
ENDURE AND SURVIVE: THE FAN BOOK
GUIDE/HANDBOOK
WARCRAFT - THE ROLEPLAYING GAME
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