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NON-FICTION
TOO MUCH FUN: THE FIVE LIVES OF THE COMMODORE 64 COMPUTER
GAME STUDIES
QUEER GAME STUDIES
GAME DEVELOPMENT
REAL-TIME RESEARCH: IMPROVISATIONAL GAME SCHOLARSHIP
GAME STUDIES
FIFTY KEY VIDEO GAMES
GAME STUDIES
VIDEO GAMES AND GAMING CULTURE
GAME STUDIES
HALF-REAL: VIDEO GAMES BETWEEN REAL RULES AND FICTIONAL WORLDS
GAME STUDIES
WELL PLAYED 2.0: VIDEO GAMES, VALUE AND MEANING
NON-FICTION
HOW TO PLAY VIDEO GAMES
NON-FICTION
HANDMADE PIXELS: INDEPENDENT VIDEO GAMES AND THE QUEST FOR AUTHENTICITY
GAME STUDIES
A CASUAL REVOLUTION: REINVENTING VIDEO GAMES AND THEIR PLAYERS
GAME STUDIES
THE ART OF FAILURE: AN ESSAY ON THE PAIN OF PLAYING VIDEO GAMES
NON-FICTION
DEBUGGING GAME HISTORY: A CRITICAL LEXICON
GAME STUDIES
THE VIDEO GAME THEORY READER 2
GAME STUDIES
THE INFINITE PLAYGROUND: A PLAYER'S GUIDE TO IMAGINATION
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