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NON-FICTION
ABOUT GAMES AND PEOPLE
NON-FICTION
HELL BENEATH: THE MAKING OF SIGIL II
BIOGRAPHIES
VIDEO GAME LEGENDS
NON-FICTION
PIX'N LOVE #39: WOLFENSTEIN 3D
GAME DEVELOPMENT
GAME ENGINE BLACK BOOK: WOLFENSTEIN 3D
GAME DEVELOPMENT
GAME ENGINE BLACK BOOK: DOOM
GAME DEVELOPMENT
GAME DEV STORIES - VOL. 1: INTERVIEWS ABOUT GAME DEVELOPMENT AND CULTURE
NON-FICTION
I'M TOO YOUNG TO DIE: THE ULTIMATE GUIDE TO FIRST-PERSON SHOOTERS 1992-2002
GAME DEVELOPMENT
GAME DESIGN: SECRETS OF THE SAGES
BIOGRAPHIES
DOOM GUY: LIFE IN FIRST PERSON
NON-FICTION
SHAREWARE HEROES: THE RENEGADES WHO REDEFINED GAMING AT THE DAWN OF THE INTERNET
ART/REFERENCE BOOKS
SUPERCADE: A VISUAL HISTORY OF THE VIDEOGAME AGE (1985-2001)
NON-FICTION
DOOM: SCARYDARKFAST
GAME STUDIES
ATARI TO ZELDA: JAPAN'S VIDEOGAMES IN GLOBAL CONTEXTS
NON-FICTION
STAIRWAY TO BADASS: THE MAKING AND REMAKING OF DOOM 2016
GAME DEVELOPMENT
HONORING THE CODE: CONVERSATIONS WITH GREAT GAME DESIGNERS
NON-FICTION
A BRIEF HISTORY OF VIDEO GAMES: FROM ATARI TO VIRTUAL REALITY
GAME DEVELOPMENT
ONLINE GAME PIONEERS AT WORK
NON-FICTION
ROCKET JUMP: QUAKE AND THE GOLDEN AGE OF FIRST-PERSON SHOOTERS
ART/REFERENCE BOOKS
A HISTORY OF VIDEO GAMES IN 64 OBJECTS
NON-FICTION
MASTERS OF DOOM: HOW TWO GUYS CREATED AN EMPIRE AND TRANSFORMED POP CULTURE
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