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NON-FICTION
MACHINIMA! THEORIES, PRACTICES, DIALOGUES
GAME STUDIES
MACHINIMA: CULTURE, AESTHETICS, AND ECONOMY OF DIGITAL USER INNOVATION
NON-FICTION
GAMING HACKS: 100 INDUSTRIAL-STRENGTH TIPS & TOOLS
ART/REFERENCE BOOKS
RED VS. BLUE: THE ULTIMATE FAN GUIDE
NON-FICTION
MACHINIMA VERNACULAR
NON-FICTION
MACHINIMA: FROM VIDEO GAMES TO VIDEO ART
NON-FICTION
VIDEO GAMES: PERFORMANCE, SPECTACLE, STREAMING
NON-FICTION
GRAND THEFT VITO
NON-FICTION
VRAL SEASON TWO
NON-FICTION
VRAL SEASON ONE
NON-FICTION
MACHINIMA
ART/REFERENCE BOOKS
TRAVELOGUE
NON-FICTION
THE MACHINIMA READER
NON-FICTION
PRESS START: THE USE OF VIDEO GAME ASSETS IN AUDIENCE CREATIVE PRACTICES
NON-FICTION
UNDERSTANDING MACHINIMA: ESSAYS ON FILMMAKING IN VIRTUAL WORLDS
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