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NON-FICTION
A GREAT GAME! - THE SIMS
NON-FICTION
BUILDING SIMCITY: HOW TO PUT THE WORLD IN A MACHINE
NON-FICTION
SIMCITY: MAPPING VIRTUAL CITIES
NON-FICTION
THE SIMS: SIMILARITES, SYMBOLS, AND SIMULACRA
GUIDE/HANDBOOK
THE OFFICIAL SIMCITY 2000 PLANNING COMMISSION HANDBOOK
GUIDE/HANDBOOK
THE OFFICIAL SIMCITY CLASSIC PLANNING COMMISSION HANDBOOK
GAME DEVELOPMENT
GAME PLAN: GREAT DESIGNS THAT CHANGED THE FACE OF COMPUTER GAMING
GUIDE/HANDBOOK
SIMEARTH: THE LIVING PLANET
NON-FICTION
A BRIEF HISTORY OF VIDEO GAMES: FROM ATARI TO VIRTUAL REALITY
ART/REFERENCE BOOKS
THE GAMES THAT WEREN'T
ART/REFERENCE BOOKS
A HISTORY OF VIDEO GAMES IN 64 OBJECTS
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