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GAME STUDIES
HALOS AND AVATARS: PLAYING VIDEO GAMES WITH GOD
GAME STUDIES
WELL PLAYED 2.0: VIDEO GAMES, VALUE AND MEANING
ART/REFERENCE BOOKS
HIGH SCORE! THE ILLUSTRATED HISTORY OF ELECTRONIC GAMES
NON-FICTION
100 GREATEST VIDEO GAME FRANCHISES
GAME STUDIES
COMMUNITIES OF PLAY: EMERGENT CULTURES IN MULTIPLAYER GAMES AND VIRTUAL WORLDS
NON-FICTION
MYST & RIVEN: THE WORLD OF THE D'NI
NON-FICTION
HANDMADE PIXELS: INDEPENDENT VIDEO GAMES AND THE QUEST FOR AUTHENTICITY
NON-FICTION
PIX'N LOVE #07: DOUBLE DRAGON
NON-FICTION
PIX'N LOVE #13: RAYMAN
NON-FICTION
A BRIEF HISTORY OF VIDEO GAMES: FROM ATARI TO VIRTUAL REALITY
GAME DEVELOPMENT
HOW GAMES MOVE US: EMOTION BY DESIGN
ART/REFERENCE BOOKS
THE ART OF POINT + CLICK ADVENTURE GAMES
NON-FICTION
AN ILLUSTRATED HISTORY OF 151 VIDEO GAMES
ART/REFERENCE BOOKS
A HISTORY OF VIDEO GAMES IN 64 OBJECTS
NON-FICTION
ALL YOUR BASE ARE BELONG TO US: HOW FIFTY YEARS OF VIDEOGAMES CONQUERED POP CULTURE
GAME STUDIES
VERB/OSE: A PERSONAL ANALYSIS OF THE GRAPHIC ADVENTURE GAME GENRE
NON-FICTION
HARDCORE GAMING 101 PRESENTS - THE GUIDE TO CLASSIC GRAPHIC ADVENTURES
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