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GAME DEVELOPMENT
THE INDIE GAME DEVELOPER HANDBOOK
NOVELIZATIONS
SONIC THE HEDGEHOG 2: THE OFFICIAL MOVIE NOVELIZATION
GAME DEVELOPMENT
GAMES USER RESEARCH
GAME DEVELOPMENT
THE GAME DESIGNER'S PLAYBOOK
GAME STUDIES
THE TRANSLATION OF REALIA AND IRREALIA IN GAME LOCALIZATION
GAME STUDIES
CHILDREN'S MEDIA AND MODERNITY: FILM, TELEVISION AND DIGITAL GAMES
GAME STUDIES
VIDEOGAMES AND THE GOTHIC
GAME STUDIES
THE MEANING OF VIDEO GAMES: GAMING AND TEXTUAL STRATEGIES
GAME DEVELOPMENT
WORLD-BUILDERS ON WORLD-BUILDING: AN EXPLORATION OF SUBCREATION
NON-FICTION
ESPORTS INSIGHTS
GAME STUDIES
ALTERNATE REALITY GAMES: PROMOTION AND PARTICIPATORY CULTURE
GAME STUDIES
MANIFESTATIONS OF QUEERNESS IN VIDEO GAMES
NOVELIZATIONS
METAL GEAR SOLID: SNAKE EATER
NOVELIZATIONS
METAL GEAR SOLID: GUNS OF THE PATRIOTS
GAME DEVELOPMENT
CASUAL GAME DESIGN: DESIGNING PLAY FOR THE GAMER IN ALL OF US
GAME STUDIES
DOING THINGS WITH GAMES: SOCIAL IMPACT THROUGH PLAY
GAME STUDIES
PANDEMIC VIDEOGAME
GAME STUDIES
THINKING ABOUT VIDEO GAMES: INTERVIEWS WITH THE EXPERTS
NOVELIZATIONS
TEX MURPHY AND THE POISONED PAWN
NOVELIZATIONS
TEX MURPHY AND THE TESLA EFFECT
NOVELIZATIONS
TEX MURPHY AND THE PANDORA DIRECTIVE
NOVELIZATIONS
TEX MURPHY: UNDER A KILLING MOON
NON-FICTION
50 YEARS OF TEXT GAMES: FROM OREGON TRAIL TO A.I. DUNGEON
NON-FICTION
RETRO POP CULTURE A TO Z: FROM ATARI 2600 TO ZOMBIE FILMS
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