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NON-FICTION
THE GAME THAT NEVER ENDS: HOW LAWYERS SHAPE THE VIDEOGAME INDUSTRY
NON-FICTION
BUILDING SIMCITY: HOW TO PUT THE WORLD IN A MACHINE
NON-FICTION
ARCADE BRITANNIA: A SOCIAL HISTORY OF THE BRITISH AMUSEMENT ARCADE
GAME STUDIES
ZONES OF CONTROL: PERSPECTIVES ON WARGAMING
NON-FICTION
DEBUGGING GAME HISTORY: A CRITICAL LEXICON
NON-FICTION
GAMING THE IRON CURTAIN
NON-FICTION
HOMEBREW GAMING AND THE BEGINNINGS OF VERNACULAR DIGITALITY
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