top of page
Home
About
Donate
More
Use tab to navigate through the menu items.
Mail
Year
Language
Popular Publishers
Popular Franchises
Popular Topics
LATEST BOOKS
All Books
Art/Reference Books
Biographies
Comics / Graphic Novels
Cookbooks
Game Development
Game Studies
Non-Fiction
Novelizations
Audiobook
Children's Books
Guide/Handbook
Song Books
GAME STUDIES
BEYOND PLAYFULNESS: BEYOND VIDEO GAME ENJOYMENT
NON-FICTION
SPECTRUMPEDIA - VOLUME 2
NON-FICTION
SPECTRUMPEDIA - VOLUME 1
GAME STUDIES
ESPORTS ECOSYSTEM: THE ROLE OF THE IESF BETWEEN RECULATIONS AND IOC
GAME STUDIES
DYNAMIC DIFFICULTY ADJUSTMENT: ENJOYMENT AND IMPLICATIONS
GAME STUDIES
SERIAL GAMES: SERIALITY AND MORAL CHOICES IN INTERACTIVE NARRATION
NON-FICTION
COMMODORE 65: THE STORY OF AN UNWANTED COMPUTER
GAME STUDIES
I PLAY, YOU PLAY, SHE PLAYS: A [VIDEO]GAME FOR GIRLS
GAME STUDIES
PLAY ERGO SUM: AN ANALYSIS OF VIDEO GAMES IN FICTION, IDENTITY AND ENGAGEMENT
NON-FICTION
READY: A COMMODORE 64 RETROSPECTIVE
GAME STUDIES
DARK SOULS: SEMIOTICS OF SILENT NARRATION
NON-FICTION
VIDEO GAME ALL STARS: THE DIGITAL CELEBRITY
NON-FICTION
LUDOSOPHY: WHAT PHILOSOPHY HAS TO SAY ABOUT VIDEO GAMES
NON-FICTION
HISTORY OF GRAPHIC ADVENTURES: THE SIERRA LEGACY
GAME STUDIES
ASSASSIN'S CREED: THE MYTH - INTERACTIVE NARRATION BETWEEN FICTION AND HISTORICAL TRUTH
GAME STUDIES
40 YEARS A GAMER: I MARRIED A PLAYSTATION
NON-FICTION
PAC-MAN: FROM VIDEO GAME TO CULTURAL ICON
GAME STUDIES
GAME THERAPY: THE USE OF VIRTUAL WORLDS IN HEALTHCARE
GAME STUDIES
STAR TREK: GAMING DIMENSION
GAME STUDIES
AESTHETICS OF VIDEO GAMES: PATHWAYS, EVOLUTIONS, HYBRIDS
NON-FICTION
ALIENS: INTERACTIVE TERROR
GAME STUDIES
ACTION! LET'S PLAY: THE RELATIONSHIP BETWEEN CINEMA AND VIDEO GAMES
NON-FICTION
SILENT HILL 2: THE FOG AND THE DARKNESS
NON-FICTION
SPECTRUMPEDIA
1
2
bottom of page