GAME STUDIESTHE EXPERIENCE OF VIRTUAL WORLDS: INVOLVEMENT, IMMERSION AND ENGAGEMENT IN COMPUTER GAMES
GAME STUDIESWHY LIVE, WHEN YOU CAN PLAY INSTEAD?: COGNITION, MOTIVATION AND EMOTION THROUGH DIGITAL GAMES
GAME STUDIESHOMECOMPUTER: EXPLORING EARLY COMPUTER GAMING CULTURE THROUGH A MAGAZINE FROM 1983 AND 1984
GAME STUDIES"YOU NO TAKE CANDLE!": TRANSLATION PROBLEMS AND STRATEGIES IN VIDEO GAMES USING THE WOW CASE STUDY
GAME STUDIESRETRO-GAMES AND RETRO-GAMING: NOSTALGIA AS A PHENOMENON OF PERFORMATIVE AESTHETICS IN GAME CULTURES
GAME STUDIESGAME CULTURES: FUNCTIONS AND MEANINGS OF PLAY IN CONTEMPORARY CULTURE AND EVERYDAY DISCOURSE
GAME STUDIESTHE GAME IN THE PLAYER: INTERSUBJECTIVE ANALYTICAL APPROACHES TO MORAL PROBLEMS IN INTERACTIVE FILMS
GAME STUDIESPC BANG, ESPORTS AND THE MAGIC OF STARCRAFT: KOREA'S UNIQUE ROLE IN THE WORLD OF ELECTRONIC SPORTS
GAME STUDIESA CITY FULL OF MONSTERS?: EXPLORING VIRTUAL, MATERIAL & PUBLIC SPACES WITH YOUNG GAMERS & POKÉMON GO