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COMICS / GRAPHIC NOVELS
WARCRAFT LEGENDS - VOLUME FOUR
COMICS / GRAPHIC NOVELS
WARCRAFT LEGENDS - VOLUME THREE
GAME STUDIES
A COMPREHENSIVE STUDY OF SOUND IN COMPUTER GAMES: HOW AUDIO AFFECTS PLAYER ACTION
NOVELIZATIONS
STARCRAFT: THE DARK TEMPLAR SAGA - TWILIGHT
ART/REFERENCE BOOKS
SPECTRUM: THE ART OF VIDEO GAMES
NOVELIZATIONS
COMMAND & CONQUER: TIBERIUM WARS
GAME STUDIES
DIGITAL GAMES AND STORIES: GOD OF WAR GAME ANALYSIS
GAME DEVELOPMENT
DIGITAL GAMING GUIDE: GAME DESIGN, GENRES AND PLAYER
GAME STUDIES
ONLINE WORLDS: CONVERGENCE OF THE REAL AND THE VIRTUAL
ART/REFERENCE BOOKS
BIOSHOCK: BREAKING THE MOLD
NON-FICTION
THE CIVIC POTENTIAL OF VIDEO GAMES
NON-FICTION
VIDEO GAMES - INDUSTRY AND DEVELOPMENT
GUIDE/HANDBOOK
VIDEO GAME MASTER: SUREFIRE STRATEGIES
NOVELIZATIONS
HALO EVOLUTIONS - VOLUME I: ESSENTIAL TALES OF THE HALO UNIVERSE
ART/REFERENCE BOOKS
SUMMER OF SONIC 2009 ART BOOK
NOVELIZATIONS
METAL GEAR SOLID 2: SONS OF LIBERTY
GAME STUDIES
THE ETHICS OF COMPUTER GAMES
GAME STUDIES
WORLD OF WARCRAFT AND PHILOSOPHY: WRATH OF THE PHILOSOPHER KING
NON-FICTION
THE ART OF VIDEOGAMES
GAME DEVELOPMENT
CRITICAL PLAY: RADICAL GAME DESIGN
GAME STUDIES
GAMING AS CULTURE: ESSAYS ON REALITY, IDENTITY AND EXPERIENCE IN FANTASY GAMES
GAME STUDIES
WELL PLAYED 1.0: VIDEO GAMES, VALUE AND MEANING
NON-FICTION
VIDEO GAMES (TECHNOLOGY 360)
NON-FICTION
VIDEO GAMES (HOT TOPICS)
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