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NON-FICTION
GAMES USER RESEARCH: A CASE STUDY APPROACH
GAME STUDIES
MEDIATED NOSTALGIA: INDIVIDUAL MEMORY AND CONTEMPORARY MASS MEDIA
GAME STUDIES
HOW VIDEO GAMES IMPACT PLAYERS: THE PITFALLS AND BENEFITS OF A GAMING SOCIETY
NON-FICTION
GAME USER EXPERIENCE EVALUATION
NON-FICTION
TRANSFORMING GAMING AND COMPUTER SIMULATION TECHNOLOGIES ACROSS INDUSTRIES
NON-FICTION
THE HISTORY OF THE JAPANESE GAME INDUSTRY: GIANTS OF GAME SOFTWARE
GAME DEVELOPMENT
STEAM JOBS IN GAME DEVELOPMENT
NOVELIZATIONS
PUYO PUYO: SATAN'S SPACE AMUSEMENT PARK
ART/REFERENCE BOOKS
PUYO PUYO 25th ANNIVERSARY BOOK
COMICS / GRAPHIC NOVELS
SONIC / MEGA MAN: WORLDS COLLIDE - THE COMPLETE EPIC
NON-FICTION
FROM MICROHOBBY TO YOUTUBE: VIDEO GAME PRESS IN SPAIN
NON-FICTION
WARPZONE 101 GAMES #12: ATARI
NON-FICTION
WARPZONE 101 GAMES #11: DREAMCAST
NON-FICTION
WARPZONE 101 GAMES #10: GAME GEAR
NON-FICTION
WARPZONE 101 GAMES #9: GAME BOY
NON-FICTION
WARPZONE 101 GAMES #8: SEGA SATURN
NON-FICTION
WARPZONE 101 GAMES #7: PLAYSTATION
NON-FICTION
WARPZONE 101 GAMES #6: NINTENDO 64
NON-FICTION
WARPZONE 101 GAMES #5: NEO GEO
NON-FICTION
WARPZONE 101 GAMES #4: SEGA MASTER SYSTEM
NON-FICTION
WARPZONE 101 GAMES #3: NINTENDO ENTERTAINMENT SYSTEM
NON-FICTION
WARPZONE 101 GAMES #2: SEGA MEGA DRIVE
NON-FICTION
MAKING FUN: STORIES OF GAME DEVELOPMENT - VOL. 1
NON-FICTION
WARPZONE 101 GAMES #1: SUPER NINTENDO
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