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NON-FICTION
MY LIFE WITH SEGA: GROWING UP AS A SEGA FAN
COMICS / GRAPHIC NOVELS
PLANTS VS. ZOMBIES: ZOMNIBUS - VOL. 2
NON-FICTION
PIX'N LOVE #38: TOMB RAIDER
GAME STUDIES
THE SEMIOTICS OF ARCHITECTURE IN VIDEO GAMES
ART/REFERENCE BOOKS
MINIATURE FINAL FANTASY
NON-FICTION
THE GREATEST STORIES EVER PLAYED: VIDEO GAMES AND THE EVOLUTION OF STORYTELLING
NON-FICTION
CRASH ANNUAL 2022
ART/REFERENCE BOOKS
PIXEL ART: METROID
NON-FICTION
GAME FU: WAY OF THE DIGITAL FIST - CHAMPIONSHIP SKILLS FROM A WORLD CHAMPION
ART/REFERENCE BOOKS
FIRE EMBLEM WARRIORS: THREE HOPES ARTBOOK
ART/REFERENCE BOOKS
WITCH ON THE HOLY NIGHT - "MAGICIAN'S BASIC TUNE" ARTBOOK
ART/REFERENCE BOOKS
100 YEN DISK: HISTORY BOOK
ART/REFERENCE BOOKS
SIERRA COLLECTOR’S QUEST AD ARCHIVE 1
ART/REFERENCE BOOKS
SIERRA COLLECTOR’S QUEST - QUEST FOR GLORY
ART/REFERENCE BOOKS
SIERRA COLLECTOR’S QUEST I
ART/REFERENCE BOOKS
SIERRA COLLECTOR’S QUEST 0
ART/REFERENCE BOOKS
LARRY'S LITTLE BLACK BOOK (SIERRA COLLECTOR'S QUEST)
COMICS / GRAPHIC NOVELS
LIFE IS STRANGE - VOL. 6: SETTLING DUST
GAME STUDIES
WORLD WAR II AND THE VIDEO GAME
GAME DEVELOPMENT
3D GAME DEVELOPMENT WITH UNITY
GAME DEVELOPMENT
PASSION AND PLAY: A GUIDE TO DESIGNING SEXUAL CONTENT IN GAMES
GAME DEVELOPMENT
STORYTELLING FOR NEW TECHNOLOGIES AND PLATFORMS
GAME DEVELOPMENT
ARTIFICIAL INTELLIGENCE IN GAMES
GAME DEVELOPMENT
CHARACTER DEVELOPMENT AND STORYTELLING FOR GAMES
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