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MINECRAFT: VIRTUAL REALITY
MINECRAFT: STORY MODE
MINECRAFT: GUIDE TO BUILDING
THE MAKING OF MINECRAFT
MINECRAFT: GUIDE TO ANIMALS
MINECRAFT: GUIDE TO COMBAT
MINECRAFT: MINING AND FARMING
MINECRAFT: REDSTONE AND TRANSPORTATION
MINECRAFT: ENCHANTING AND POTION BREWING
BUILDING A GAMING PC
THE ART OF DESTINY - VOLUME 3
OKAY, HERO
RUNNING A SUCCESSFUL LIVE SERVICE GAME: LIVE OUTSIDE OF GAME UPDATES
GAME AUDIO PROGRAMMING 4: PRINCIPLES AND PRACTICES
UNBOUND QUEER TIME IN LITERATURE, CINEMA, AND VIDEO GAMES
LUDOLECTIC: THE GOSPEL OF GAME LITERACY
CONTROLLER REVOLUTION: WHY VIDEO GAMES ARE THE FUTURE OF PHILOSOPHY
PSYCHOLOGY OF VIDEO GAMES: HOW VIRTUAL WORLDS INFLUENCE THE MIND AND BEHAVIOR
TRAUMA IN COMPUTER GAMES: MEDIA REPRESENTATIONS OF EXTREME MENTAL EXPERIENCES
A TIME SERVED IN THE VIDEO GAME INDUSTRY: WHAT IS IT REALLY LIKE TO WORK FOR A GAME STUDIO?
THE QUEERNESS OF VIDEO GAME MUSIC
THE AESTHETICS OF STEALTH: DIGITAL CULTURE, VIDEO GAMES, AND THE POLITICS OF PERCEPTION
HOW AND WHY WE MAKE GAMES THE CREATIVE CONFUSION
KILLZINE: A KILLZONE FANZINE
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