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GAME DEVELOPMENT
RETRO GAME DEV: C64 EDITION
GAME DEVELOPMENT
COMMODORE 64 SKETCH AND DESIGN
GAME STUDIES
PLAYING VIDEO GAMES TO LEARN: A PARENTS' GUIDE TO EDUCATIONAL GAMING FOR KIDS
NON-FICTION
VITA MEANS LIFE: THE COMPLETE UNOFFICIAL HISTORY OF THE PLAYSTATION VITA
NON-FICTION
HOW TO MAKE MY OWN ARCADE
NON-FICTION
PLAYSTATION VITA: THE END
NON-FICTION
PLAYSTATION VITA: YEAR TWO & THREE
NON-FICTION
PLAYSTATION VITA: YEAR ONE
GAME DEVELOPMENT
GAME DESIGN: IMPOSSIBLE
NOVELIZATIONS
GAME TRIVIA CATECHISM
NOVELIZATIONS
DYING LIGHT: NIGHTMARE ROW
GAME STUDIES
FOOTBALL MANAGER, ONE DAY AT A TIME
COMICS / GRAPHIC NOVELS
TOO BAD. WALUIGI TIME
NON-FICTION
GAMEMASTER CLASSIFIED: AN INSIDER'S GUIDE TO NINTENDO'S COMING OF AGE
NON-FICTION
THE UNOFFICIAL NINTENDO ENTERTAINMENT SYSTEM REFERENCE GUIDE - VOL. 3 (S-Z)
NON-FICTION
THE UNOFFICIAL NINTENDO ENTERTAINMENT SYSTEM REFERENCE GUIDE - VOL. 2 (H-R)
NON-FICTION
THE UNOFFICIAL NINTENDO ENTERTAINMENT SYSTEM REFERENCE GUIDE - VOL. 1 (#-G)
NON-FICTION
THE UNOFFICIAL/UNAUTHORIZED TURBOGRAFX-16 / CD GAME REFERENCE GUIDE
NON-FICTION
ATARI 2600 UNOFFICIAL/UNAUTHORIZED REFERENCE MANUAL - VOL. II (N-Z)
NON-FICTION
ATARI 2600 UNOFFICIAL/UNAUTHORIZED REFERENCE MANUAL - VOL. I (A-M)
NON-FICTION
1983 + 1984: WHEN VIDEOGAMES ARRIVED
GAME STUDIES
APPLYING SUN TZU'S "THE ART OF WAR" TO FORTNITE BATTLE ROYALE
NON-FICTION
ESPORTS EDU: COMPETETIVE VIDEO GAMING AND ITS ROLE IN EDUCATION
GAME STUDIES
GAME OVER? THE EFFECTS OF COVID-19 ON THE VIDEO GAME SECTOR
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