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ART/REFERENCE BOOKS
DESTINY: GRIMOIRE ANTHOLOGY - VOL. IV: THE ROYAL WILL
ART/REFERENCE BOOKS
DESTINY: GRIMOIRE ANTHOLOGY - VOL. III: WAR MACHINES
ART/REFERENCE BOOKS
DESTINY: GRIMOIRE ANTHOLOGY - VOL. II: FALLEN KINGDOMS
ART/REFERENCE BOOKS
DESTINY: GRIMOIRE ANTHOLOGY - VOL. I: DARK MIRROR
GAME STUDIES
RED DEAD'S HISTORY: A VIDEO GAME, AN OBSESSION, AND AMERICA'S VIOLENT PAST
GAME STUDIES
I PLAY, YOU PLAY, SHE PLAYS: A [VIDEO]GAME FOR GIRLS
GAME STUDIES
PLAY ERGO SUM: AN ANALYSIS OF VIDEO GAMES IN FICTION, IDENTITY AND ENGAGEMENT
NON-FICTION
READY: A COMMODORE 64 RETROSPECTIVE
NOVELIZATIONS
WARCRAFT: DUROTAN
NOVELIZATIONS
WARCRAFT: THE OFFICIAL MOVIE NOVELIZATION
NOVELIZATIONS
HOMEFRONT: THE VOICE OF FREEDOM
NON-FICTION
LUDOTHEQUE #18 - CELESTE
NON-FICTION
CONSOLE KINGS: THE GREATEST VIDEO GAME CONSOLES OF ALL TIME
NOVELIZATIONS
TOM CLANCY'S THE DIVISION: HUNTED
GAME STUDIES
40 YEARS A GAMER: I MARRIED A PLAYSTATION
NON-FICTION
THE STORYTELLERS OF VIDEO GAMES
NON-FICTION
TEEN FANDOM AND GEEK PROGRAMMING: A PRACTIAL GUIDE FOR LIBRARIANS
GAME STUDIES
GAME POEMS: VIDEOGAME DESIGN AS LYRIC PRACTICE
NON-FICTION
AN ANTHOLOGY OF SOUND CHIPS VOLUME 2 (1987-2004)
NON-FICTION
AN ANTHOLOGY OF SOUND CHIPS VOLUME 1 (1977-1986)
GAME DEVELOPMENT
MULTIDISCIPLINARY PERPSECTIVES ON NARRATIVE AESTHETICS IN VIDEO GAMES
NON-FICTION
CLASSIC FM HANDY GUIDES: VIDEO GAME MUSIC
NON-FICTION
OUR SPECIAL PLACE: CONVERSATIONS ON SILENT HILL
NOVELIZATIONS
THE OATH OF STONEKEEP
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