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ELITE: TALES FROM THE FRONTIER
NOVELIZATIONS
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NOVELIZATIONS
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ELITE: DOCKING IS DIFFICULT
NON-FICTION
LITERARY GAMING
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ONLINE GAMES, SOCIAL NARRATIVES
ART/REFERENCE BOOKS
THE ART OF CASTLEVANIA: LORDS OF SHADOW
GAME STUDIES
STOP TEACHING OUR KIDS TO KILL: A CALL TO ACTION AGAINST TV, MOVIE & VIDEO GAME VIOLENCE
NON-FICTION
OCEAN: THE HISTORY
GAME DEVELOPMENT
DEVELOPER'S DILEMMA: THE SECRET WORLD OF VIDEOGAME CREATORS
NON-FICTION
A YEAR WITH MINECRAFT: BEHIND THE SCENES AT MOJANG
NON-FICTION
THE STORY OF SEGA: HOW A BLUE HEDGEHOG AND HOCKEY GAMES TOOK SWEDEN BY STORM
NON-FICTION
PIX'N LOVE #25: STRIDER
NON-FICTION
PIX'N LOVE #26: GOLDENEYE
GAME STUDIES
WAR PLAY: VIDEO GAMES AND THE FUTURE OF ARMED CONFLICT
NOVELIZATIONS
DOOM 3: MAELSTROM
NOVELIZATIONS
DOOM 3: WORLDS ON FIRE
NON-FICTION
MASTERING PAC-MAN
GAME DEVELOPMENT
THE ESSENTIAL GUIDE TO GAME AUDIO: THE THEORY AND PRACTICE OF SOUND FOR GAMES
GAME DEVELOPMENT
WRITING INTERACTIVE MUSIC FOR VIDEO GAMES: A COMPOSER'S GUIDE
NON-FICTION
A COMPOSER'S GUIDE TO GAME MUSIC
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