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20 ESSENTIAL GAMES TO STUDY

Joshua Bycer



 

The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs.

Key Features

  • An informative breakdown focusing on the design and gameplay of successful games

  • Written to be useful for students or designers starting out in game development

  • Books focused specifically on design are rare

  • Perfect for students and professionals alike, or can be read for the nostalgia and history

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781138341456

2018

114

English

eBook

9780429440120

2018

114

 

TAGS


Authors: #JoshuaBycer

Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Year: #Year2022


Companies:

N/A


Public Figures:

N/A


Games:

#DarkSouls (Demon's Souls)

#DevilMayCry (Devil May Cry 3)

#Diablo (Diablo 2)

#Doom (Doom)

#HalfLife (Half-Life 2)

#Infinifactory (Infinifactory)

#JamesBond (GoldenEye 007)

#Katamari (Katamari Damacy)

#Left4Dead (Left 4 Dead)

#LogicalJourneyOfTheZoombinis (The Logical Journey of the Zoombies)

#MetalGear (Metal Gear Solid)

#Metroid (Super Metroid)

#PlantsVsZombies (Plants vs. Zombies)

#ShadowOfTheColossus (Shadow of the Colossus)

#Spelunky (Spelunky)

#StarControl (Star Control 2)

#TeamFortress (Team Fortress 2)

#TheBindingOfIsaac (The Binding of Isaac)

#TheWorldEndsWithYou (The World Ends With You)

#XCom (X-Com UFO Defense)


Misc:

N/A

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