Kristine Jørgensen, Klaus Bruhn Jensen (Foreword)
This study examines the functionality of sound in computer games, a topic which has received little attention in game studies and media studies. It is a study of the communicative aspects of sound in computer games that utilizes theories from both film studies and research on audio as a system of information in computer-based and physical environments.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Hardcover | 9780773438262 | 2013 | 263 |
TAGS
Authors: #KristineJørgensen #KlausBruhnJensen
Publishers: #EdwinMellenPress (Edwin Mellen Press)
Languages: #English
Format: #Hardcover
Accessibility: N/A
Year: #Year2009
Genres: #GameDesign #GameStudies #Music
Companies:
N/A
Public Figures:
N/A
Games:
#Hitman (Hitman: Contracts)
#Warcraft (Warcraft III: Reign of Chaos)
Misc:
N/A
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