Adrian Perez
This latest addition to the Wordware Game Developers Library describes how to create computer games with cutting-edge 3-D algorithms and effects. Advanced 3-D Game Programming Using DirectX 7.0 is intended specifically for those who know how to program with C++ but have not yet explored game or graphics programming. The authors include coverage of artificial intelligence, client-server networking using UDP, multi-texture effects, multi-resolution surface techniques, alpha blending, and more. Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader the opportunity to make their own additions.
The CD includes:
Full source code in C++, including a complete game demonstrating techniques covered in the book
Microsofts DirectX 7a SDK
Source code to other 3-D engines, including Quake, GL Quake, Quakeworld, Descent 1, Descent 2, Golgotha, and Crystal Space
Select articles on advanced gaming topics contributed by members of the graphics and game programming industry
Paint Shop Pro evaluation edition for making textures
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Softcover | 9781556227219 | 2000 | 610 |
TAGS
Authors: #AdrianPerez
Publishers: #WordwareGlobal (Wordware Global)
Languages: #English
Format: #Softcover
Accessibility: N/A
Year: #Year2000
Genres: #AI #Coding #GameDesign
Companies:
N/A
Public Figures:
N/A
Games:
N/A
Misc:
#WordwareGameDevelopersLibrary (Wordware Game Developer's Library)
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