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AMERICAN GAME STUDIES

Patrick Jagoda, Stephen Joyce, Gary Kafer, Jennifer Malkowski, Katrina Marks, Josef Nguyen, Christopher B. Patterson, Bo Ruberg, Arthur Z. Wang



 

Contributors to this issue examine the role of video games in American culture, approaching games through the lenses of transpacific studies, queer historiography, cultural history, critical race and ethnic studies, and border studies. They explore interactions between the United States and Asia through the genre of visual novels; investigate representations of the AIDS crisis in video game history; consider how games like Papers, Please address concepts of borders and national belonging; and show the aesthetic and political challenges that games like Assassin's Creed III face in telling counter histories of marginalized peoples. Taken together, these essays show how games can contribute to an expanded understanding of the United States and of the ways that cultural forms circulate nationally and transnationally.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781478017257

2022

220


 

TAGS


Publishers: #DukeUniversityPress (Duke University Press)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2022


Companies:

N/A


Public Figures:

N/A


Games:

#AssassinsCreed (Assassin's Creed III) #PapersPlease (Papers, Please)


Misc:

N/A

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