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ARCADE PERFECT: HOW PAC-MAN, MORTAL KOMBAT, AND OTHER COIN-OP CLASSICS INVADED THE LIVING ROOM

David L. Craddock



 

Before personal computers and game consoles, video arcades hosted cutting-edge software consumers couldn’t play anywhere else. As companies like Atari, Commodore, and Nintendo disrupted the status quo, publishers charged their developers with an impossible task: Cram the world’s most successful coin-op games into microchips with a fraction of the computing power of arcade hardware. From the first Pong machine through the dystopian raceways of San Francisco Rush 2049, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room takes readers on an unprecedented behind-the-scenes tour of the decline of arcades and the rise of the multibillion-dollar home games industry.

  • Discover how more than 15 coin-op classics made the jump from cabinet to cartridge including Ms. Pac-Man, Street Fighter II, NBA Jam, Terminator 2, and more.

  • Based on research and interviews with dozens of programmers, artists, and designers.

  • Delve into the guts of the Atari 2600, Sega Genesis, Super NES, ZX Spectrum, and other platforms to find out how they stacked up against arcade hardware.

  • Read bonus interviews with John Tobias (Mortal Kombat), Ed Logg (Gauntlet, Asteroids), ex-GamePro editor Dan “Elektro” Amrich, and more.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9781079275544

2019

601

English

eBook


N/A

2019

601

OTHER NAMES

Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room

 

TAGS


Publishers: #SelfPublished

Languages: #English

Year: #Year2019


Companies: 

N/A


Public Figures:

#DanAmrich (Dan “Elektro” Amrich)

#EdLogg (Ed Logg)

#JohnTobias (John Tobias)


Games:

#MortalKombat (Mortal Kombat)

#PacMan (Pac-Man)


Misc:

N/A



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