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BEYOND GAME DESIGN: NINE STEPS TOWARD CREATING BETTER VIDEOGAMES

Chris Bateman, Joseph Saulter, Katherine Isbister, Michelle Hinn, Neil Bundy, Nicole Lazzaro, Noah Falstein, Richard A. Bartle, Richard Boon, Sheri Graner Ray



 



As a game designer, you are always looking for new ways to make a game unique and interesting. Beyond Game Design:Nine Steps Toward Creating Better Videogames shows you how to make better video games by challenging you to think outside of conventional game design wisdom.Written as a series of essays by industry experts on different components of game theory and design, the book tackles the full spectrum of issues related to how and why players enjoy certain games. You’ll explore player emotions, patterns of play, gender and cultural diversity, accessibility issues, and various types of player skills.


Providing practical, hands-on design tips and advice, as well as the theory and psychology behind how and why people play games, Beyond Game Design will help you tap into new player types and new ways to engage players as you discover how to make better, more successful videogames.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9781584506713

2009

275

 

TAGS


Publishers: #CengageLearning (Cengage Learning) #CharlesRiverMedia (Charles River Media)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2009

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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