Chris Bateman, Joseph Saulter, Katherine Isbister, Michelle Hinn, Neil Bundy, Nicole Lazzaro, Noah Falstein, Richard A. Bartle, Richard Boon, Sheri Graner Ray
As a game designer, you are always looking for new ways to make a game unique and interesting. Beyond Game Design:Nine Steps Toward Creating Better Videogames shows you how to make better video games by challenging you to think outside of conventional game design wisdom.Written as a series of essays by industry experts on different components of game theory and design, the book tackles the full spectrum of issues related to how and why players enjoy certain games. You’ll explore player emotions, patterns of play, gender and cultural diversity, accessibility issues, and various types of player skills.
Providing practical, hands-on design tips and advice, as well as the theory and psychology behind how and why people play games, Beyond Game Design will help you tap into new player types and new ways to engage players as you discover how to make better, more successful videogames.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | 9781584506713 | 2009 | 275 |
TAGS
Authors: #ChrisBateman #JosephSaulter #KatherineIsbister #MichelleHinn #NeilBundy #NicoleLazzaro #NoahFalstein #RichardABartle #RichardBoon #SheriGranerRay
Publishers: #CengageLearning (Cengage Learning) #CharlesRiverMedia (Charles River Media)
Languages: #English
Format: #Paperback
Accessibility: N/A
Year: #Year2009
Genres: #GameDesign
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