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BOSS FIGHT BOOKS #19 - SHOVEL KNIGHT

David L. Craddock



 

In 2014, Yacht Club Games released its very first game, Shovel Knight, a joyful 2D platformer that wears its NES influences on its sleeve. This unlikely pastiche of 8-bit inspirations manages to emulate the look, feel, and even the technical limitations of nostalgic titles like Mega Man, Zelda II, and Castlevania III—imbued with a contemporary sense of humor and self-awareness. But how is a fundamentally retro game created in the modern era? And what do the games of the past have to teach today's game designers?


Based on extensive original interviews with the Yacht Club Games team, writer David L. Craddock unearths the story of a fledgling group of game developers who worked so well together at WayForward Games that they decided to start their own studio. From the high highs of Shovel Knight's groundbreaking Kickstarter to the low lows of its unexpectedly lengthy development, Boss Fight presents a new master class in how a great game gets made. Get ready to steel your shovel and dig into this fascinating oral history. For Shovelry!

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781940535197

2018

224

English

eBook

N/A

2018

224

 

TAGS


Publishers: #BossFightBooks (Boss Fight Books)

Languages: #English

Year: #Year2018


Companies:

#YachtClubGames (Yacht Club Games)


Public Figures:

N/A


Games:

#ShovelKnight (Shovel Knight)


Misc:

N/A

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