Gregory Trefry
From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casual games work, from game mechanics to narrative content. Through the close examination of a number of casual games, you will learn how to inject the necessary game design elements into your casual games and give your designs the complexity and strategy they need to hook gamers.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Hardcover | | 9781138427785 | 2017 | 264 |
English | Paperback | | 9780123749536 | 2010 | 246 |
English | eBook | | N/A | 2017 | 264 |
TAGS
Authors: #GregoryTrefry
Format: #eBook #Hardcover #Paperback
Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech
Genres: #GameDesign
Companies:
N/A
Public Figures:
N/A
Games:
#Bejeweled (Bejeweled) #Solitaire (Solitaire) #WiiTennis (Wii Tennis)
Misc:
N/A
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