top of page
VGL_Banner_wLogo.png

CENTRAL AND EASTERN EUROPEAN HISTORIES AND HERITAGES IN VIDEO GAMES

Michał Mochocki, Jakub Majewski, Paweł Schreiber, Yaraslau I. Kot



 

This book explores the representations of Central and Eastern European histories in digital games.


Focusing on games that examine a range of national histories and heritages from across Central and Eastern Europe, the volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games – from postcolonialism to identity politics to heritage studies. The book includes chapters on Serbia, Poland, Ukraine, Russia, Belarus, Hungary, Estonia, Slovakia, Czechia, Finland, and (a Western guest with regional connections) Luxembourg. Through the lens of video games, the authors address how nations struggle with the legacies of war, colonialism, and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail.


Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

1st

9781032609676

2024

248

English

eBook

1st

N/A

2024

248

OTHER NAMES

Central and Eastern European Histories and Heritages in Video Games

 

TAGS


Publishers: #Routledge (Routledge)

Languages: #English

Accessibility: N/A

Year: #Year2024


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#RoutledgeAdvancesInGameStudies (Routledge Advances in Game Studies)

Comments


bottom of page