Rafał Nowocień
Become a professional producer of computer games
Learn the phases of creating a computer game
Find out who's who in the production process
Learn to prepare appropriate documentation
Developing computer games , like the production of any other type of software, is a complex, multi-stage process that requires the involvement of a number of different specialists, proper coordination of activities, controlling deadlines and budgets, as well as continuous management and supervision over the team. Many promising projects fail not due to the difficult market situation or insufficient funds for investment, but due to the simple lack of knowledge and experience of the people running them, often manifested by excessive optimism and a poorly objective assessment of reality.
This can be avoided by arming yourself with the appropriate competences in advance. Find out what the process of creating computer games looks like , what roles are necessary at each stage of work and who is responsible for what, as well as what documentation needs to be prepared before and during production. Learn the scope of responsibilities and specificity of the game project manager's work, acquire the most important skills from the producer's point of view and learn to pass the dangerous reefs that have caused more than one spectacular catastrophe. This book will open your eyes to many things that are not obvious - it will help you not only avoid mistakes, but also succeed in the industry!
Management, creative, artistic, programming and other roles
The course of the process and the production phase of a computer game
Development of the concept, assumptions and design of the game
Creating documentation and planning activities
Programming, testing and versioning of the game
Game publishing, marketing and customer service
Plan, manage, document - succeed in the gaming industry!
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Polish | Paperback | 9788328353947 | 2019 | 200 |
OTHER NAMES
Tworzenie gier komputerowych. Kompendium producenta
TAGS
Authors: #RafałNowocień
Publishers: #Helion (Helion)
Languages: #Polish
Format: #Paperback
Accessibility: N/A
Year: #Year2019
Genres: #GameDesign #Industry
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Games:
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