Carmen Pérez González, María De Iracheta Martín
Through concept art, a video game's imagery comes to life. Artists create all kinds of characters, settings, and devices that make the gaming experience immersive, taking players through beautiful worlds, terrifying situations, or dystopian eras. This book lays the groundwork for designing any element needed for a game.
With exercises to spark creativity, explanations on the psychology and anatomy of characters, digital techniques like matte painting for creating unique environments, and interface design tips, among other things, it serves as both a theoretical and visual guide to building a portfolio for the professional world. The book concludes with advice on presenting work in different formats and features examples from professional artists in the fields of video games, concept art, and animation.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Spanish | Paperback | 9788413572178 | 2022 | 218 |
OTHER NAMES
Legal Principles of Video Games and eSports
El concept art en videojuegos
TAGS
Publishers: #Sintesis (Editorial Sintesis)
Languages: #Spanish
Format: #Paperback
Accessibility: N/A
Year: #Year2022
Genres: #GameDesign
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