Alan Thorn
Now more than ever before, gamers can be found on all PC platforms, whether Windows, Mac, or Linux. In response, game developers are increasingly making their games cross platform. How? This unique and comprehensive book answers this question by exploring the world of contemporary cross-platform game development from a developer's perspective. In a thorough and easy-to-read style, it explains to both beginners and experts how to develop cross-platform games using cross-platform tools. Offering step-by-step tutorials on how to set up and compile key gaming libraries, this book examines all the necessary code, background info, and conceptual frameworks to get started on the path to making cross-platform games that sell.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | 9781598220568 | 2008 | 552 |
TAGS
Authors: #AlanThorn
Publishers: #JonesAndBartlettLearning (Jones & Bartlett Learning)
Languages: #English
Format: #Paperback
Accessibility: N/A
Year: #Year2008
Genres: #Coding #GameDesign
Companies:
N/A
Public Figures:
N/A
Games:
N/A
Misc:
#WordwareGameDevelopersLibrary (Wordware Game Developer's Library)
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