Christoph Hust
From Zork and Tetris to World of Warcraft and Layers of Fear: Digital games can now look back on a history spanning several decades.
This volume examines computer and console games from different cultural perspectives, including philosophy, Japanese studies, art history, American studies, medical history, German studies, directing, gender studies, dramaturgy and musicology.
A wide range of approaches is presented using case studies on various games from the last four decades and a combination of methodological reflection and practical application.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
German | Paperback | 9783837640021 | 2018 | 422 | |
German | eBook | 9783839440025 | 2018 | 422 |
OTHER NAMES
Digitale Spiele - Interdisziplinäre Perspektiven zu Diskursfeldern, Inszenierung und Musik
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