Dan Pinchbeck, Mikhail Bocharov (Russian Translation)
In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time.
This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on DOOM's status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on DOOM but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.
Part of the University of Michigan Press' "Landmark Video Games" series.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | | 9780472051915 | 2013 | 200 |
English | Hardcover | | 9780472071913 | 2013 | 200 |
English | eBook | | 9780472900268 | 2013 | 200 |
Russian | Paperback | | 9785041142551 | 2021 | 368 |
OTHER NAMES
DOOM. Как в битвах с демонами закалялся новый жанр
TAGS
Authors/Translators: #DanPinchbeck #MikhailBocharov
Publishers: #Bombora (Bombora, Бомбора) #UniversityOfMichiganPress (University of Michigan Press)
Format: #Paperback #Hardcover #eBook
Accessibility: #TextToSpeech #ScreenReader #EnhancedTypesetting
Genres: #GameStudies #GeneralHistory #PCGaming
Companies:
#IdSoftware (id Software)
Public Figures:
#JohnCarmack (John Carmack)
#JohnRomero (John Romero)
Games:
#Doom (Doom)
Misc:
#LandmarkVideoGames (Landmark Video Games)
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