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EARLY MODERN VIDEO GAME: HISTORICAL PERSPECTIVES

Florian Kerschbaumer, Tobias Winnerling



 

"History" has become an important subject for video games - and despite its importance for the popular representation of historical content, it has hardly been processed. Although many games, including bestsellers, deal with the early modern period, the historical perspective is still missing here - unlike in the Middle Ages or the modern age.


Why are early modern elements picked up in video games? Which is it? How are they processed?


The volume fills this gap. The contributions do not see themselves as a final treatment of the topic, but as a guide to new questions and methods of analysis.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

German

Paperback

9783837625486

2014

336

German

eBook

9783839425480

2014

336

OTHER NAMES

  • Frühe Neuzeit im Videospiel: Geschichtswissenschaftliche Perspektiven

 

TAGS


Publishers: #Transcript (Transcript)

Languages: #German

Accessibility: N/A

Year: #Year2014


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

תגובות


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