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EVERYTHING TO PLAY FOR: AN INSIDER'S GUIDE TO HOW VIDEOGAMES ARE CHANGING OUR WORLD

Marijam Did



 

An insider’s account of the videogame industry telling how gaming can become a force for good


Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned connoisseurs. From the innovations of Pong and Doom to the intricate multiplayer or narrative-driven games, the author highlights the multifaceted stories of the gaming communities and the political actors who organise among them. Crucially, the focus also includes the people who make the games, shedding light on the brutal processes necessary to bring titles to the public.


The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Did argues for a nuanced understanding of gaming’s influence so that this extraordinary power can be harnessed for good.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

978180429324999

2024

288

English

eBook

N/A

2024

288

OTHER NAMES

Everything to Play For: How Videogames are Changing Our World

 

TAGS


Authors: #MarijamDid

Publishers: #Verso (Verso)

Languages: #English

Accessibility: #TextToSpeech

Year: #Year2024


Companies:

N/A


Public Figures:

N/A


Games:

#Doom (Doom)

#Pong (Pong)


Misc:

N/A

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