top of page
VGL_Banner_wLogo.png

FREE GAME: DIGITAL GAMING AND THE LONGING FOR IMPACT

Harald Koberg



 

What needs are satisfied through digital gaming? And what does the shift of these need fulfillments into the digital realm reveal about the social realities in which they are embedded?


Harald Koberg lets gamers speak for themselves and follows their trails of described fascinations and passions. The answers found aim at experiences of agency: Digital games and the communication spaces around them offer unique opportunities to perceive one's own decisions and actions as relevant and effective. It's not just about narrative stories and interactions with the game but also about the rules and boundaries of communication, spaces for self-expression, self-presentation, and norm-setting.


Using examples of young people's search for autonomy, the insecurity of masculinity, and the overwhelm of a performance-oriented society, Koberg demonstrates why criticism of the video game medium must focus on people and how much can be discerned about larger social contexts through this approach.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

German

Hardcover


9783963172700

2021

200

German

eBook


9783963178108

2021

200

OTHER NAMES

  • FREIES SPIEL: Digitales Spielen und die Sehnsucht nach Wirkmächtigkeit

 

TAGS


Authors: #HaraldKoberg

Publishers: #BüchnerVerlag (Büchner Verlag)

Languages: #German

Accessibility: N/A

Year: #Year2021

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

Comments


bottom of page