Harald Koberg
What needs are satisfied through digital gaming? And what does the shift of these need fulfillments into the digital realm reveal about the social realities in which they are embedded?
Harald Koberg lets gamers speak for themselves and follows their trails of described fascinations and passions. The answers found aim at experiences of agency: Digital games and the communication spaces around them offer unique opportunities to perceive one's own decisions and actions as relevant and effective. It's not just about narrative stories and interactions with the game but also about the rules and boundaries of communication, spaces for self-expression, self-presentation, and norm-setting.
Using examples of young people's search for autonomy, the insecurity of masculinity, and the overwhelm of a performance-oriented society, Koberg demonstrates why criticism of the video game medium must focus on people and how much can be discerned about larger social contexts through this approach.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
German | Hardcover | 9783963172700 | 2021 | 200 | |
German | eBook | 9783963178108 | 2021 | 200 |
OTHER NAMES
FREIES SPIEL: Digitales Spielen und die Sehnsucht nach Wirkmächtigkeit
TAGS
Authors: #HaraldKoberg
Publishers: #BüchnerVerlag (Büchner Verlag)
Languages: #German
Format: #Hardcover #eBook
Accessibility: N/A
Year: #Year2021
Genres: #GameStudies
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