Joshua Bycer
This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer breaks down the 30‑plus‑year history of one of the most popular genres of the games industry to educate readers on how to design their own. This book is suitable for students and designers to learn about one of the most popular genres on the market.
Key features:
Discusses reflex‑driven design and the challenges and balances that go into single and multiplayer gameplay
Provides a breakdown of what gunplay is and how to make your FPS design pop
Draws from examples across the industry
Examines the design and philosophies that went into many of the best shooters released in the past 30 years
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | 1st | 9781032581163 | 2024 | 244 |
English | Hardcover | 1st | 9781032584102 | 2024 | 244 |
English | eBook | 1st | 9781003449959 | 2024 | 244 |
OTHER NAMES
Game Design Deep Dive: Shooters
TAGS
Authors: #JoshuaBycer
Publishers: #CRCPress (CRC Press)
Languages: #English
Accessibility: N/A
Year: #Year2024
Genres: #GameDesign #FPS
Companies:
N/A
Public Figures:
N/A
Games:
N/A
Misc:
#GameDesignDeepDive (Game Design Deep Dive)
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