top of page
VGL_Banner_wLogo.png

GAME DESIGN DEEP DIVE: SHOOTERS

Joshua Bycer



 

This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer breaks down the 30‑plus‑year history of one of the most popular genres of the games industry to educate readers on how to design their own. This book is suitable for students and designers to learn about one of the most popular genres on the market.


Key features:

  • Discusses reflex‑driven design and the challenges and balances that go into single and multiplayer gameplay

  • Provides a breakdown of what gunplay is and how to make your FPS design pop

  • Draws from examples across the industry

  • Examines the design and philosophies that went into many of the best shooters released in the past 30 years

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

​1st

9781032581163

2024

244

English

Hardcover

​1st

9781032584102

2024

244

English

eBook

​1st

9781003449959

2024

244

OTHER NAMES

Game Design Deep Dive: Shooters

 

TAGS


Authors: #JoshuaBycer

Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Year: #Year2024


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#GameDesignDeepDive (Game Design Deep Dive)

Comments


bottom of page