Andreas Rauscher, Benjamin Beil, Thomas Hensel
The textbook offers an accessible and comprehensive overview of the basic approaches of interdisciplinary game studies. Due to the clear division into the subject areas of games, interfaces and players, it is recommended both as a basis for cultural, media and film studies seminars and as a compact introduction for career changers. The most important fields, approaches and methods of this new, complex and highly dynamic discipline are presented using central terms and developed clearly using selected examples. The aesthetic approaches to the audiovisual design of video games, which have received little attention up to now, form a particularly relevant focus from the perspective of cultural, media and film studies.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
German | Paperback | | 9783658134976 | 2017 | 413 |
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Authors: #AndreasRauscher #BenjaminBeil #BrittaNeitzel #FelixRaczkowski #FelixSchröter #HannsChristianSchmidt #JochenKoubek #JochenVenus #JudithAckermann #MarcBonner #MarkusRautzenberg #MelanieFritsch #MichelleHerte #NiklasSchrape #PhilippBojahr #SerjoschaWierner #ThomasHensel #TimoSchemerReinhard #WillemStrank
Publishers: #HerbertVonHalemVerlag (Herbert von Halem Verlag)
Languages: #German
Format: #Paperback
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Year: #Year2017
Genres: #GameStudies
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