Claudio Pensieri
Overcoming a severe phobia. Assisting in physical rehabilitation. Alleviating post-operative pain. These scenarios may seem far removed from the world of video games, but for quite some time, they haven't been.
Today, healing with an artificial world is no longer science fiction. Every day, new medical experiments demonstrate the remarkable therapeutic effects of interactivity on human physical and psychological well-being.
With a comprehensive series of case studies, ranging from the rise and fall of Second Life to the latest discoveries in serious gaming, this volume narrates a not-so-distant future where even a video game can save lives.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Italian | Paperback | | 9788865075234 | 2013 | 334 |
OTHER NAMES
Game therapy. L'uso dei mondi virtuali in campo terapeutico
TAGS
Authors: #ClaudioPensieri
Publishers: #Universitalia (Universitalia) #VIGAMUS (VIGAMUS, Museo del Videogioco di Roma)
Languages: #Italian
Format: #Paperback
Accessibility: N/A
Year: #Year2013
Genres: #GameStudies
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Games:
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Misc:
#VIGAMUSConsciousGaming (VIGAMUS Conscious Gaming #8)
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