top of page
VGL_Banner_wLogo.png

GETTING GAMERS: THE PSYCHOLOGY OF VIDEO GAMES AND THEIR IMPACT ON THE PEOPLE WHO PLAY THEM

Jamie Madigan



 

Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages. They can eat up our time, cost us money, even kill our relationships. But it’s not all bad! This book will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what’s happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781538121337

2019

320

English

Hardcover

9781442239999

2015

320

English

eBook

N/A

2015

320

Russian

Hardcover


9785041739768

2022

352

AUDIOBOOK DETAILS

LANGUAGE

LENGTH

VERSION

NARRATORS

YEAR

English

11.5 hours

Unabridged

Stephen Bel Davies

2019

OTHER NAMES

  • Психология видеоигр. Взгляд психолога на видеоигры, геймеров и игровую индустрию

 

TAGS


Authors/Narrators: #JamieMadigan #StephenBelDavies (Stephen Bel Davies)

Publishers: #Bombora (Bombora [Бомбора]) #RowmanAndLittlefield (Rowman & Littlefield Publishers)

Languages: #English #Russian


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

תגובות


bottom of page