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GRANT US EYES: THE ART OF PARADOX IN BLOODBORNE

Nathan Wainstein



 

Grant Us Eyes situates the game's oft-discussed difficulty in relation to a much longer tradition of difficult art – surrealist painting, the modernist novel, etc. Author, Nathan Wainstein, probes the difficulty of Bloodborne's fragmented narrative, the difficulty of its graphical and aural glitches, the difficulty of the philosophical problems it poses, and the difficulty of performing close analysis itself within a medium that still doesn't have established, agreed-upon methods of interpretation in the way literature and film do.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


TBD

2025

300

OTHER NAMES

Grant Us Eyes: The Art of Paradox in Bloodborne

 

TAGS


Publishers: #TuneFairweather (Tune & Fairweather)

Languages: #English

Format: #Hardcover

Accessibility: N/A

Year: #Year2025


Companies:

#FromSoftware (FromSoftware)


Public Figures:

N/A


Games:

#Bloodborne (Bloodborne)


Misc:

N/A

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